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Test Yourself
2007-05-03 12:16:55

The teams in this match are the US Redskins and the Maritime Explorers.

1. You award a five-metre scrum to the US Redskins when they are four points behind. Chubby Cherokee, their scrumhalf, puts the ball in but the scrum collapses. The time is up.

 You will

 a. blow the final whistle

b. have another scrum

2. Time is up as the Maritime Explorers attack desperately as they are four points behind. You penalise the US Redskins. Chris Colon, the Maritime Explorers captain, asks you if you will allow the line-out if they kick the ball out.

 You will

 a. not allow the line-out

b. allow the line-out

 3. Time is up as the Maritime Explorers attack desperately and, four points behind, are a metre from the US Redskins line. You penalise the US Redskins. Chris Colon, the Maritime Explorers captain, opts for a scrum.

 You will

 a. allow the scrum

b. not allow the scrum

 4. Time is up. Big Chief Sitting Bull, the US Redskins flyhalf, kicks an up-and-under. Bart Dias, the Maritime Explorers fullback, catches, marks.

 You will

 a. allow the mark

b. blow the final whistle

 5. Big Chief Sitting Bull, the US Redskins flyhalf, kicks an up-and-under. Bart Dias, the Maritime Explorers fullback, catches the ball and kicks into touch. The ball is in touch and then the hooter goes to signal that time is up.

 You will

 a. allow the ,line-out

b. not allow the line-out

 6. The US Redskins score a try. Big Chief Sitting Bull kicks the conversion. The Maritime Explorers come up to the half-way line for the kick-off. Time is up.

 You will

 a. allow the kick-off

b. blow the final whistle

 7. Jimmy Cooke, the Maritime Explorers scrumhalf, is to put the ball into a scrum. The US Redskins push early and you award a free kick against them. Time is up.

 You will

 a. allow the free kick

b. blow the final whistle

 8. Time is up and the US Redskins are on the attack, seeking a try to win the match.  Danny Dakota, the outside centre passes to Joe Irakoy, the wing who has an overlap. Pete Styevessant, the Maritime Explorers wing, dashes forward and intercepts the pass. He takes a step and then loses the ball forward.

 You will

 a. have the scrum

b. blow the final whistle

 9. Frank Drake, the Maritime Explorers flank, is naughty and toy send him to the win-bin three minutes before half-time. Half time lasts ten minutes and when the second half starts Drake is back with his team.

 You will

 a. allow him to stay and play

b. not allow him to stay and play

 10. Frank Drake, the Maritime Explorers flank, leaves the field bleeding three minutes before half-time. Half-time lasts ten minutes and when the second half starts Drake is back with his team.

 You will

a. allow him to stay and play

b. not allow him to stay and play

 To go to the answers, click here.



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